Sora Video Archive# Shardfire: Phantom Dancer
## Subject / Scene Settings
- Audience: l... by @keigo_matsumaru
# Shardfire: Phantom Dancer
## Subject / Scene Settings
- Audience: locale="EN"; Narrative tone: kinetic, arcane-heroic
- Subject type: humanoid
- Key features: triangulated “glass” mosaic world; ghost-white sheet w/ oval eye-cuts; crimson fire control; prismatic glints; ember rain; Scale: human; Motion: dance-combat, fire whips
- Age: 20s; Vibe: fierce/ethereal; Skin/Hair: concealed; Outfit: flowing white robe + black boots + singed ribbon
- Environment: ruined plaza at night; cold cobalt/magenta; firelight practicals; haze/vol
- Lighting: motivated key (fire); soft key + hard kicker; rim; neg fill; bounce; gobo; haze medium; vol
- Grade: amber–cobalt palette; punchy S-curve; halation/bloom; mild vignette; fine grain 35mm; subtle CA; clean flares
- Visual taste: low-poly/stained-glass/prismatic; Background: shard-tiled ruins/lanterns
- Camera: WS→CU/Insert; thirds/center mix; FG occluders/parallax; gimbal+handheld; orbits/whips/POV
- Lens/Focus: 35/50-feel; occasional macro; creamy bokeh; gentle racks; subject priority
- Coverage: master+inserts; match-on-action; consistent screen direction; strong eyelines
- Persist: same white ghost dress; same red flames; same triangulated world
## Audio (BGM & SFX)
- BGM: hybrid orchestral/taiko + glitch pulses (130 BPM; light loop; end fade)
- SFX: fire whoosh/crackle; glass tinkle/shard rain; cloth flap; boot slide; impact thumps; debris
- Cues: [0.06] blast; [3.6] glass swell; [7.3] whip crack; [10.9] concussive hit; sidechain “duck BGM by ~3 dB” on hits
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## Dialogues / Subtitles / VO (optional)
- [0–2.0s] "I dance with fire."
- [5.0–6.5s] "Your night ends burning."
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